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The Samurai is an Attacker Type unit unlocked at Player Level 3.

Data Edit

Description: “Knocks down all units that are in the way of the IAI (quick draw) attack. Effective against grouped targets and shields.”

Samurai has low hp and medium-high damage for an attacker. Its priority targets are melee units.

Samurai is currently one of the two units in game that can knock down shields, the other is Blast Gunner.

Skills Edit

Samurai can do an IAI attack, which does not deal more damage, but consists in dashing forward in a short distance unsheating its katana on enemy units in range (this attack has some attack radius), knocking them back and blasting away their shields.

The Samurai has also a minor skill: after succesfully killing/destroying its target (or it being destroyed/killed by friendly units), if the next objective it locks on is not next to it (in that case it approaches it with the katana already unsheated), this unit sheathes back his weapon and charges at his target again, ready to perform another IAI attack. Also, the dash can prevent it from being harmed by ranged bullets, although not from all of them and not always.

Stats Edit

Level Cost Time EXP HP AP DPS
1 150 15m 15 220 150 100
2 200 10s 30 242 165 110
3 400 10s 60 264 180 120
4 700 2h 120 286 195 130
5 1000 3h 180 308 210 140
6 1500 6h 300 330 225 150
7 2750 12h 400 352 240 160
8 4500 1d 600 374 255 170
9 7000 2d 1070 396 270 180
10 12000 3d 1550 418 285 190
11 24000 4d 2020 440 300 200
12 55000 5d 2500 462 315 210
13 110000 6d 2640 484 330 220
14 ? ? ? 506 345 230
15 ? ? ? 528 360 240
16 ? ? ? 550 375 250
17 ? ? ? 572 390 260
18 ? ? ? 594 405 270
19 ? ? ? 616 420 280
20 ? ? ? 638 435 290
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