The Ninja is a Supporter Type unit unlocked at Player Level 3.
Description: “Quickly attack units with sharpened claws. Able to elude range attacks once. Units able to climb walls.”
Ninja has medium hp and low damage with highly fast moving and attacking speed. This unit’s priority targets are range units, and it’s really useful cause in the late game they become really annoying (such as Fire Archers, Launchers or Blast Gunners).
Ninja has the ability to climb up enemy base’s walls and towers, making easier for it to take out ranged units (who often patrol on the lookouts of barracks). Also, despite its default damage being low, when ninja attacks enemy units, it deals x3.00 damage based on his default damage.
The ninja has also a minor skill: when attacked for the first time and hit by a ranged unit, the attack nullifies and the Ninja doesn’t knock back (in cases like the wind cannon or the cannon) and also nullifies combustion and poison damage (by Fire Archers, mortars, and if the enemy archer has equipped a Poison Bow). Note that when Ninja attacks it does a small leap towards the enemy, so that if the enemy unit fires, the Ninja dodges it without using its minor skill.
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