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The Lancer is an Attacker Type unit unlocked at Player Level 1.

Data Edit

Description: “This long spear can pierce units from a distance. Charge into units from afar to deal critical damage.”

Lancer is perfect for taking care of enemy units, and because of that it has a medium cost (5 per unit). Has a pretty fair attack and medium HP.

Skills Edit

Lancer can speed up and charge at units and buildings, dealing x3.00 pierce damage (default) that adds up to the damage of a normal attack. The charge can also knockdown almost all units, with the exception of the Titan, the Buckler (his direct counter-part), and the Paladin. Note: when two lancers charge at each other, they both get hit by the normal attack damage, but the pierce damage does not apply and both get knocked back a bit, like they stumbled one in the other.

The lancer also has a minor skill: when an enemy tries to fight back, this unit backs off with a leap that prevents it to be harmed, getting ready to attack more. Note that this applies only to units that are melee-type, have a weapon that isn’t a lance too (cause it can reach it even after the leap), and that don’t have a counter-attack skill, such as the Buckler. Also, when there’s a building, a friendly unit, or a wall behind it, the lancer can’t leap to the distance it supposedly backed off to, so it could still be damaged by the enemy’s attack.


Stats Edit

Level Cost Time EXP HP AP DPS Charge Dmg
1 ? ? ? ? ? ? ?
2 ? ? ? ? ? ? ?
3 ? ? ? ? ? ? ?
4 ? ? ? ? ? ? ?
5 ? ? ? 350 140 77 420
6 1250 6h 300 375 150 83 450
7 2600 12h 400 400 160 88 480
8 4250 1d 600 425 170 94 510
9 6500 1d 1070 450 180 100 540
10 11000 2d 1550 475 190 106 570
11 22000 3d 2020 500 200 112 600
12 50000 4d 2500 525 210 117 630
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