Fire Archer is a unit unlocked at player level 7
Data[]
Description: Shoots blazing arrows that can set multiple units on fire. The flame will continue to damage units for a certain amount of time.
Fire Archer has low hp and and a fair amount of damage for a supporter. This unit's arrow can light everything it touches, as well as anything within 2.2 tiles, on fire. The fire will deal combustion damage for around 4 seconds. The combustion damage makes this unit very effective against high HP melee units with no combustion resist, such as Beserkers, Bucklers, Crushers, Titans or Battle Armors. It also prioritises air units to attack.
Fire Archer can attack artilleries on defence towers and units that are far from the ground.
Sometimes, Fire Archer may miss the target and send the arrow flying farther than normal.
Weapon[]
Flame Bow: slightly increases HP and minimally increases AP.
Level | HP | AP |
---|---|---|
1 | +2% | - |
2 | +4% | +1% |
3 | +6% | +2% |
4 | +8% | +3% |
5 | +10% | +4% |
6 | +12% | +5% |
7 | +14% | +6% |
Dragon Bow: slows down attacks and reduces attack radius, but deals far more combustion damage.
Level | HP | AS | AR | Abilities |
---|---|---|---|---|
1 | - | +0.5 | -0.6 | +20% Combustion |
2 | +1% | +0.5 | -0.6 | +20% Combustion |
3 | +2% | +0.5 | -0.6 | +25% Combustion |
4 | +3% | +0.5 | -0.6 | +25% Combustion |
5 | +4% | +0.5 | -0.6 | +30% Combustion |
6 | +5% | +0.5 | -0.6 | +30% Combustion |
7 | +6% | +0.5 | -0.6 | +35% Combustion |
Phoenix Bow: significantly increases HP and AP, but at a slightly higher cost. Able to climb wall at lv 5, and hide at lv 7.
Level | HP | AP | Abilities | Other |
---|---|---|---|---|
1 | +10% | +10% | - | +1 cost |
2 | +11% | +11% | - | +1 cost |
3 | +12% | +12% | - | +1 cost |
4 | +13% | +13% | - | +1 cost |
5 | +14% | +14% | Wall Climb | +1 cost |
6 | +15% | +15% | Wall Climb | +1 cost |
7 | +16% | +16% | Wall Climb, Hide | +1 cost |
Fire Crossbow: halves attack power, but doubles hitpoints.
Level | HP | AP | Abilities |
---|---|---|---|
1 | +100% | -50% | - |
2 | +102% | -48% | - |
3 | +104% | -46% | - |
4 | +106% | -44% | - |
5 | +108% | -42% | Hide |
6 | +110% | -40% | Hide |
7 | +112% | -38% | Hide |
Flare Rod: slows down attacks a lot, but greatly increases attack radius and can attack over walls, however at a largely higher cost. The unit appears to float and uses its weapon in a similar fashion to the Healer Unit.
Level | HP | AP | AS | AR | Abilities | Other |
---|---|---|---|---|---|---|
1 | - | - | +1 | +1.8 | No Prio Target | +3 cost |
2 | +2% | +2% | +1 | +1.8 | No Prio Target | +3 cost |
3 | +4% | +4% | +1 | +2.3 | No Prio Target | +3 cost |
4 | +6% | +6% | +1 | +2.3 | No Prio Target | +3 cost |
5 | +8% | +8% | +1 | +2.8 | No Prio Target | +3 cost |
Sniper Rifle: Decrease half of its HP, slightly increase attack speed, and slightly reduce attack radius, but significantly increases attack power and attack range, but at a largely higher cost. Shield Penetration : Able to bypass Shield buff ( Not Palladin or Buckler shield )
Level | HP | AP | AS | AR | Range | AbIlitie | Other |
---|---|---|---|---|---|---|---|
1 | -50% | +30% | +0.5 | -2 | +1.25 | No Prio Target | +3 cost |
2 | -48% | +32% | +0.5 | -2 | +2.25 | No Prio Target, Shield Penetration | +3 cost |
3 | -46% | +34% | +0.5 | -2 | +2.25 | No Prio Target, Shield Penetration, +8 Curse, New Model | +3 cost |
4 | -44% | +36% | +0.5 | -2 | +3.25 | No Prio Target, Shield Penetration, +8 Curse, New Model | +3 cost |
5 | -42% | +38% | +0.5 | -2 | +4.25 | No Prio Target, Shield Penetration, +8 Curse, New Model | +3 cost |
Flame Thrower: dramatically reduces range and slows down attacks, but multiplies the hitpoints by 5 and largely increases attack power, as well as changing the attack from a single shot to a continuous blast.
Level | HP | AP | AS | Range | Abilities | Other |
---|---|---|---|---|---|---|
1 | +400% | +40% | +0.5 | -3.5 | Pierce Attack, Non-Target Air Unit | +2 cost |
2 | +405% | +42% | +0.5 | -3.5 | Pierce Attack, Non-Target Air Unit | +2 cost |
3 | +410% | +44% | +0.5 | -3.5 | Pierce Attack, Non-Target Air Unit, Curse Resist | +2 cost |
4 | +415% | +46% | +0.5 | -3.5 | Pierce Attack, Non-Target Air Unit, Curse Resist | +2 cost |
5 | +420% | +48% | +0.5 | -3.5 | Pierce Attack, Non-Target Air Unit, Curse Resist | +2 cost |
Stats[]
Level | Cost | Time | Exp | HP | AP | DPS | CD/s |
---|---|---|---|---|---|---|---|
1 | 5000 | 12h | 400 | 176 | 80 | 120 | 80 |
2 | 5750 | 1d | 600 | 187 | 85 | 127 | 85 |
3 | 8000 | 2d | 1070 | 198 | 90 | 135 | 90 |
4 | 16000 | 3d | 1550 | 209 | 95 | 142 | 95 |
5 | 32000 | 4d | 2020 | 220 | 100 | 160 | 100 |
6 | 64000 | 5d | 2500 | 231 | 105 | 168 | 126 |
7 | 135000 | 6d | 2640 | 242 | 110 | 176 | 132 |
8 | ? | ? | ? | 253 | 115 | ? | ? |
9 | ? | ? | ? | 264 | 120 | 180 | 144 |
10 | 500000 | 7d | 2790 | 275 | 125 | 187 | 150 |