Wall Armor

The Wall Armor is a Battle Armor that costs 30 and is unlocked at player level 15.

Data
 Description:  Battle Armor specialising in defense. Able to control the coordinates to move or the target. Is in Invincibility Mode for a certain time after deployed.

The unit has a very high amount of HP, but has only a weak attack that is outclassed in DPS by much cheaper units such as the Great Gunner. It’s main advantage over other Battle Armors is its ability to take a lot more damage and the invulnerability it gains upon deployment, rendering it immune to all damage for 20 seconds after it is deployed. This can be extremely useful to draw away all enemy fire from the main body of an attack force. It can also detect cloaked units within 6 tiles of it, however due to the fast attacks these units are generally capable of this is a minor skill. Like other battle Armors, it can be controlled by the player. This Battle Armor is a very poor damage dealer, so keeping it alive after the invincibility has worn off should not be a priority as the unit’s main function now is to draw as much fire away from your other units before falling itself. As with any tank unit, attacks dealing ratio damage such as those from a Railgun or a Lightning Tower are extremely dangerous to this unit, so you should attempt to avoid them.

Skills
Non-Heal, 20.00 invincibility, Poison Resist, Target Control, Stealth Radar, Stun Resist.

Weapons
None.