Assassin

The Assassin is a specialist unit unlocked at level 8

Data
 Description : Attacks with a poisonous claw. Units are invisible until they initialize an attack. They do not need to successfully hit the target for the invisibility to disappear. Every attack stacks poison damage onto its target. Able to climb walls.

Assassin has low hp and damage with highly fast moving and attacking speed. This unit can climb wall and stay invisible until launching an attack. Assassin's priority targets are units.

Although its damage is low, assassin's attack can cause the poison effect which decreases targets' health over time unless healed.

The higher it's level, the less time it will take for the poison to kill its target.

Weapons
Survival Knife: slightly increases HP and AP

Shuriken Sickle: reduces speed but increases hitpoints, and at higher levels gains the Souvenir skill

Chakram: removes the poison ability and replaces it with increased damage to defensive artilleries and them as a priority target. Hitpoints and attack damage are largely buffed, though attack speed is reduced.

Poison Syringe: prioritises ranged units and slightly increases hitpoints, and at higher levels becomes resistant to paralysis.

Cursed Poison Blade: inflicts curse, slightly increases hitpoints and at higher levels can penetrate shields, however it costs slightly more.

Poison Spider: adds a large attack radius and doubles hitpoints, but costs more. Resistant to combustion at higher levels.

Fire Blade: trades the poison effect for a high combustion damage, as well as a huge boost to base damage. At higher levels the unit is also immune to Freeze and can penetrate shields.