Great Gunner

The Great Gunner is a unit unlocked at Player Level 5.

Data
 Description : Fires explosive shells to attack. Unit is unable to attack above eye level due to the cannon's weight.

Great Gunners are ranged units best used for destroying facilities from behind the front line. While significantly more expensive than an Archer, it has far more damage, allowing it to destroy almost anything a lot faster. The one thing it is less efficient against is defensive artilleries atop defense towers, as it cannot attack above eye level, meaning it has to destroy the tower first. It is also unable to attack flying units. Like most range units, it has low HP so you should use other units such as tanks to protect it while it deals damage.

Weapons
Laser Cannon: slightly increases HP and AP, after level 2 it also inflicts the Paralyse debuff for increasing periods of time.

Dragon Cannon: trades HP for AP, but at higher levels gains combustion damage.

Arquebus: largely slows down attack speed and significantly reduces damage, but lowers the cost of the unit.

Cannon Rifle: significantly slows attack speed, but doubles damage against walls.

Shotgun: doubles hitpoints, and fires a large spread of bullets, totalling double the usual damage, and double damage to walls, but has shorter range and slightly slower attacks. The unit costs a bit more.

Railgun: replaces normal damage with a 50% ratio damage, destroying anything in two shots, however the unit cannot be buffed. This increases the cost of the unit a little.

Gatling Gun: slows down attacks hugely, but each attack does 3x the total damage. This damage is spread over about 20 rapidly fired shots fired over 3 seconds. However, the cost of the unit increases hugely.

Shield Gun: largely increases attack power, adds a guard that absorbs 80% of damage taken, making the unit actually able to take a hit and relatively heals 5x faster which makes it possible to use it as a tank unit as long as it is not hit by anything that can one-shot it. However, it is very vulnerable to combustion which the shield does not protect against. If destroyed, the shield will regenerate shortly after. It also defends against multiple debuffs.