Bandit

The bandit is an attacker unit unlocked at Player Level 4, costing 6.

Data
 Description : swing a giant axe to attack surrounding units.

Bandit's attacking speed and moving speed are very slow, however, bandit has a good amount of health, damage and AOE attack at melee range, allowing them to deal good damage to large groups of units. Early game, they are extremely competent fighters and hard to defeat, though later on, they often don’t have enough HP to get a single hit in before dying in combat due to their low attack speed. To continue using them effectively, it is best to equip them with high level weapons.

Weapons
Iron Axe: slightly increases hitpoints and attack power.

Lion Axe: trades some hitpoints for more attack power.

War Fan: minimally increases attack power, though at max level gains a useful wind damage ability.

Ogre Mace: significantly increases attack power, but costs a little more. At higher levels it becomes proficient at breaking walls.

Grim Reaper Scythe: trades some hitpoints for much more speed, at high level it can also inflict curse.

Anchor Axe: greatly increases hitpoints and attack power, with a substantial boost to attack radius, making this unit overall much stronger but at significantly higher cost.

Vampire Axe: hugely increases hitpoints and significantly increases attack power, it also adds a 50% drain ability, dealing a lot more damage to units. However, it costs greatly more.

Mythril Axe: largely increases hitpoints and causes attacks to freeze enemies at a significantly higher cost.