Titan

Titan is a unit unlocked at player level 9

Data
 Description : A well-built giant that never knockback or knockdown.

Titan has the third most base HP of all units, behind the Assault Armour and Wall Armour. It has fairly high attack power but fairly low attack speed. Despite being a tank, Titan possesses no shield so this unit is vulnerable to debuffs: combustion, poison and frozen status effects can severely hinder the efficiency of the unit. The Titan can not be knocked back by Wind Cannon, Catapult, or Blast Gunner.

Titan is very slow, the slowest base unit in game.

Titan's priority targets are defensive artilleries. Due to its size, this unit can attack artilleries atop defense towers.

Since this giant is somewhat vulnerable to debuffs, it's not recommended that this unit be used as a main tank. Nevertheless, with a Med Cube or Healer Unit, the Titan can become effectively invulnerable so long as the healing effect remains active. You should still use a shielded tank such as a Paladin in front of Titans to utilize their full strength.

Weapons
Builder Hammer: each deployed unit spawns as a group of 3 units, each one smaller and weaker than a regular Titan, but able to climb walls. At higher levels can resist combustion and poison.

Spiked Mace: slightly increase HP and AP. At higher levels can penetrate shields and resist combustion.

Gold Hammer: increases AP but reduces HP slightly. At high levels the unit is deployed with the Shield buff and can penetrate shields.

Rocket Hammer: increases HP and AP, though increases the cost slightly. At higher levels the unit gets bonus damage to defensive artilleries.

Toy Hammer: halves the attack power in exchange for a decent attack radius and able to inflict stun, as well as prioritising units, making it more effective anti-personnel.

Fire Hammer: the unit is immune to all buffs, debuffs and healing effects, but has twice the hitpoints. The unit becomes slower but everything in a radius around the unit takes combustion damage, and the unit prioritises the enemy Castle. After the castle is destroyed, it looses the combustion aura.